AI Insights · Timothy · October 2022
Top 5 iOS Trivia Games in Poland Q3 2022
Discover the performance trends of the top 5 iOS trivia games in Poland for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 trivia games on the iOS platform in Poland showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared, according to data from Sensor Tower.
GeoGuessr from GeoGuessr AB saw its weekly revenue fluctuating, peaking at around $455 in mid-September and dipping to approximately $281 towards the end of the quarter. Weekly downloads showed a noticeable decline from 2K in late June to just over 750 by the end of September. Active users also saw a decrease from nearly 4K at the beginning of the quarter to around 2.4K by the end.
QuizDuel! Trivia & Quiz game by MAG Interactive experienced a varied revenue trend, with a high of $694 in early August. Weekly downloads were relatively stable, with a notable increase to 1.1K in the last week of September. Active users remained consistent, hovering around 5.5K towards the end of the quarter.
How well do you know me? 2.0 by IDAPP STUDIO JAN LUKAS had a significant revenue spike in early August, reaching approximately $904. Downloads also surged during this period, peaking at over 14K. However, both metrics saw a decline towards the end of the quarter, with revenue dropping to about $125 and downloads to 1.7K.
Elevate - Brain Training Games from Elevate, Inc. showed a steady revenue pattern, peaking at $372 in late August. Downloads varied, with a significant increase to over 600 in mid-September. Active users saw a rise in late July, reaching 1.1K, but settled back to around 933 by the end of the quarter.
Peak - Brain Training by Synaptic Labs had a consistent revenue trend, with minor fluctuations and a peak of $196 in late August. Downloads were low but saw a rise to 519 in mid-September. Active users varied widely, peaking at 6.3K in mid-July before dropping to approximately 2.7K by the end of September.
These insights highlight the dynamic nature of the trivia game market in Poland. For more detailed analysis and data, visit Sensor Tower.